This walk cycle was highly expressive considering the simplicity of the character's limbs. The bobbing of her head from side to side was cute and endearing. |
I really liked the geometric, blocky shapes that gave the whole story a cold and clinical atmosphere, along with the 3/4 view of most of the scenes, which lent it a retro video game sort of look.
I liked the use of fragmented, nonsensical letters to portray sadness/illness. |
On top of that, I found the story very touching and may or may not have shed a single manly tear. It was a typical enough plot, but the use of animals and switching of the cat and mouse role was very clever and thought-provoking.