The model sheet itself is going to have a decidedly grungy look to it. I've made the background using a pre-existing, royalty-free texture, some gradients and a colour background and blending modes. I like how the transparent body of the character really shows here.
For the pantone references I've stuck to simple smudgy shapes with added strokes to make them stand out more, and an old-fashioned typewriter style font.
Result so far:
I think this font works pretty nicely because it lends to the dark tone without being too obviously 'spooky'.
Using the guides has been a great help for laying out my character sheet and allotting specific space for each piece of information.
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