24th-25th Oct:
- Completely finish up model sheets
- Organise research and any digital development I have thus far ready for print.
- Annotate all initial ideas/sketches/development/making of pages
- Create cut-out digital assets for my character (since I'm not entirely sure if I liked my traditionally-drawn ones...)
- While I'm in college on Friday (25th), take advantage of the printing facilities and software. Do another animation test using After Effects- this time creating a composition.
- Render out any After Effects videos I may have.
26th-31st Oct:
- Keep experimenting! The aim of the second unit is to come to a decision about which method will be the most efficient and effective when creating our stories. I must experiment as much as possible in this time frame.
- Be sure to screencap any digital work for my 'making of' pages (may have to print these off at a friend's or the library unless I can get some new printer ink for at home).
- Constantly evaluate the creative process to come to an informed decision.
List of software/techniques I'd like to use:
- Cinema 4D
- Flash and Photoshop
- After Effects
- Traditional, hand-drawn frame by frame
- Rotoscoping
- Traditional cut-out.
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